1/4/2024 0 Comments The end of the sun gameThe shadows are casted as follows, in straight lines corresponding to the arrows illustrated on the Sun: Trees in the shadow retain the ability to cast their own shadow, and trees may cast shadows on their own variety. A tree that is taller than a shadow-casting tree is not shadowed, and receives full light points. Shadow Sizes:Īll trees cast a shadow onto trees that are the same size or smaller, on the side opposite the sun. Any additional points earned are not scored, and cannot be used. Light points accumulate from round to round, but a player may not have more than 20 light points at any given time. Players add their light points to their Player Boards by moving the Light Point Tracker. Players get light points for each tree that is not in the shadow of another tree. Light points are then counted based on the new position of the sun. Note: this step is skipped during the first round of the game. The player with the First Player Token moves the Sun Segment clockwise, to the next angle on the hexagonal board. The Life Cycle Phase (taking actions using light points).The Photosynthesis Phase (collecting light points).Each time the sun is in one position, a round is played. In Photosynthesis, the goal is to maximize tree growth in the time it takes for the sun to circle the board three times. When players collect Scoring Tokens from the middle 4 leaf space, they instead take the tokens from the 3 leaf stack.the 4th counter in the box. Unless playing the advanced version, leave the 4th counter in the box.Ģ player game: Leave the 3 darkest green Scoring Tokens that have 4 leaves printed on them in the box, they will not be used. To keep track of the sun's revolutions, set the 1st, 2nd, and 3rd Revolution Counters on the edge of the board in numerical order. H Finally, place the Sun Segment on the sun symbol printed on the board (making sure there is enough space around the board to move the sun freely to each of the 6 positions). This will allow players to collect Light points during the first Photosynthesis Phase. Taking turns again, they place a second Small Tree. H Taking turns, players place 1 of their available Small Trees on a space of the external edge of the main board (the 1 leaf zone). Then, set the Light Point Tracker on "0".Į Place the remaining 2 Seeds, 4 Small Trees, and 1 Medium Tree alongside each Player Board these are the seeds and trees available to each player at the beginning of the game.į The youngest player starts the game, making sure to take the First Player Token. SetupĪ Set the main board in the center of the table.ī Give each player 1 Player Board, 1 Light Point Tracker, 6 Seeds, and 14 Trees: 8 small, 4 medium and 2 tall (matching the tree variety on their Player Board).Ĭ Stack the Scoring Tokens in 4 piles (according to their shade of green and number of leaves) next to the board, in descending order so the highest scores are at the top of each pile.ĭ On each Player Board place 4 Seeds, 4 Small Trees, 3 Medium Trees, and 2 Large Trees on the corresponding open spaces. Then, collect Scoring Tokens with points proportional to the richness of the soil on which the trees grew. Using your light points, take your trees through their life cycles, from seedlings to fully grown. When a tree reaches the end of its life cycle, players win points proportional to the richness of the soil the tree was rooted in. As each tree grows its leaves are touched by the sun's rays, collecting Light Points and casting shadows on the surrounding smaller trees. Several varieties of trees compete to grow and spread their seeds in the sunlight of this small, but fertile, forest.
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